Rune Costs

Since I was bored in class, I was falling asleep so I decided to find out the cost to make a level 10 rune. Since runes are so influential now, I'll post this for other people to look at, though it is mainly for my own reference.




BTW, another 3 days for Soul Master, can't wait

Edit: Additional Info -
lvl 1 = Increases damage and healing by 3.33% or decreases damage taken bye 3.03%
lvl 2 = Increases damage and healing by 6.67% or decreases damage taken bye 5.56%
lvl 3 = Increases damage and healing by 10% or decreases damage taken bye 7.69%
lvl 4 = Increases damage and healing by 13.3% or decreases damage taken bye 9.52%
lvl 5 = Increases damage and healing by 16.7% or decreases damage taken bye 11.1%
lvl 6 = Increases damage and healing by 20% or decreases damage taken bye 12.5%
lvl 7 = Increases damage and healing by 23.3% or decreases damage taken bye 13.7%
lvl 8 = Increases damage and healing by 26.7% or decreases damage taken bye 14.8%
lvl 9 = Increases damage and healing by 30% or decreases damage taken bye 15.8%
lvl 10 = Increases damage and healing by 33.3% or decreases damage taken bye 16.7%

~Pearz